Cursor
icon

A distributed team supporting multiple studios and pipelines worldwide.

Teams are assembled based on production needs, tooling, and schedule alignment.

Our Team

AAA Calibre Professionals

How We Build Teams

1
Teams are assembled based on project needs and pipeline compatibility
2
Senior leads oversee delivery and quality
3
Continuity is prioritized over constant rotation
4
Scaling is planned, not reactive
#
Name
Title
Since
Location
Known For
1
James MacLeod
CEO / Creative Director
2019
Devon, UK
Always Making Coffee

James MacLeod

Founder of Vertpaint with experience at Digital Extremes and Rockstar Games, leading studio vision and delivery.

2
Graeme Palmer
Cheif Technology Officer
2022
United Kingdom
Master Chief

Graeme Palmer

Experienced production leader overseeing delivery, team performance, and client outcomes across projects.

3
Sean Davies
Cheif Product Officer
2021
United Kingdom
Product Compass

Sean Davies

Hard surface artist with 11+ years in games, focused on high-quality sci-fi assets and pipeline improvement.

4
Hannah Bryant
Account Director
2021
Devon, UK
Mother of Vertpaint

Hannah Bryant

Business strategist driving client relationships, project success, and long-term partnerships.

5
Chanel Brown
Chief Communications Officer
2024
Estonia
One Woman Band

Chanel Brown

Communications lead shaping messaging, storytelling, and brand voice across Vertpaint projects.

6
Bart Polak
Brand Director
2020
Lublin, Poland
Sleepless Nights

Bart Polak

Creative director bridging design and production to ensure cohesive, high-quality project execution.

7
Joe Neville
Lead Artist
2025
United Kingdom
Precision Engineer

Joe Neville

Character artist specialising in realistic anatomy, materials, and production-ready game assets.

8
Makhosethu Sibanda
Senior Character Artist
2022
Rotherham, UK
Dumbledore of Char. Art

Makhosethu Sibanda

Character artist specialising in realistic anatomy, materials, and production-ready assets for games.

9
Francesco Artusato
Senior Character Artist
2025
United Kingdom
TBA

Francesco Artusato

Francesco is our vehicle concept specialist, bringing both creativity and technical skill to every design. He has a superb eye for blending striking visuals with practical functionality, turning ideas into high-quality, innovative concepts. His work consistently pushes boundaries while keeping form and function perfectly in balance.

10
Lukas Kutschera
Senior Character Artist
2023
Wiesbaden, Germany
ZBrush Master

Lukas Kutschera

Digital sculptor creating high-end characters and creatures with strong anatomy and form.

11
Ranjit Ghosh
Senior Character Artist
2025
West Bengal, India
Pixel Skin Surgeon

Ranjit Ghosh

Senior character artist with film and game experience, delivering high-quality assets and workflows.

12
Ambre Jenffer
Senior Character/Concept Artist
United Kingdom

Ambre Jenffer

Senior character and concept artist blending storytelling with production-ready design work.

13
Tobiasz Wisniewski
3D Artist
2024
United Kingdom
Form Finder

Tobiasz Wisniewski

3D artist producing cinematic and optimised models across a range of Vertpaint projects.

14
Christian Tammekand
Lead Material Artist
2024
Tallinn, Estonia
Ragnar Fanboy

Christian Tammekand

Technical artist specialising in tools, pipelines, and real-time production workflows.

15
Vinicius Villela
Senior Environmernt Material Artist
2025
United Kingdom
Surface Alchemist

Vinicius Villela

Material specialist focusing on shaders, textures, and high-quality environment look development.

16
Ioannis Stamatelis
Junior Environment Artist
2025
Stuttgart, Germany
World Builder

Ioannis Stamatelis

Junior environment artist supporting asset creation and world-building workflows.

17
Aleksandrs Jerjomins
Senior Hard Surface Artist
Bangkok, Thailand

Aleksandrs Jerjomins

Unreal Engine specialist building performant environments, tools, and real-time systems.

18
Aristeidis Chrysikopoulos
Senior Hard Surface Artist
2024
Athens, Greece
Greek Philosopher

Aristeidis Chrysikopoulos

Hard surface artist creating AAA environments, vehicles, and production-ready assets.

19
Javier Oquendo
Hard Surface 3D Artist
2024
Madrid, Spain
The Meshiah

Javier Oquendo

Hard surface artist focused on clean modelling, precision, and production-ready assets.

20
Petar Cakic
Senior Character Technical Artist
2024
Derby, UK
Character Systems Wizard

Petar Cakic

Character technical artist focused on rigging, shaders, and efficient production systems.

21
Luke Dickson
Lead Technical Artist
Leicester, UK

Luke Dickson

Houdini artist focused on procedural workflows that remain flexible, directable, and artist-friendly.

22
Nagaraju Kusuma
Animation Lead
2024
London, UK
Master of Motion

Nagaraju Kusuma

Animation lead delivering high-quality animation systems and direction across projects.

23
Saif Ahmed
Senior Animation Generalist
2025
Saltaire, UK
Motion Maestro

Saif Ahmed

Senior animation generalist working across gameplay, cinematics, and character performance.

24
Oleg Koreyba
Senior Character and Creature Artist
2024
United Kingdom
Creature Architect

Oleg Koreyba

As a character artist at Vertpaint, Oleg Koreyba focuses on the fine details that define realism. From creating the heroine’s highly detailed hands for HUD close-ups to developing PBR textures, veins, and real-time card-based hair and fur for Gretchen, he combines scan data with sculpting and technical expertise. His work helps set the standard for the studio’s characters.

25
Klym Portasov
Animator
Kyiv, Ukraine

Klym Portasov

Animator

26
Max Cutler
Designer
United Kingdom

Max Cutler

Designer shaping gameplay systems and creative direction across projects.

27
Seth Cutler
Senior Level/Audio Designer
2024
United Kingdom
Worlds That Sound

Seth Cutler

Senior level and audio designer crafting player experience through gameplay and sound.

27
Luke Bazalgette
Lead Systems Designer
Edinburgh, Scotland

Luke Bazalgette

Lead Systems Designer

28
Dan Harrison
Game Designer
Croydon, UK

Dan Harrison

Game Designer bringing creativity, narrative and imagination to the forefront of everything we do.

29
Andrea Pennati
Level Designer
Milan, Italy

Andrea Pennati

Level Designer

30
Ben Macdonald
Gameplay Programmer
2024
Bath, England
The Sensei

Ben Macdonald

Gameplay programmer specialising in Unreal Engine systems and gameplay implementation.

31
Eliza Preston
Generalist Programmer
2025
Gateshead, UK
Code Swiss-Army

Eliza Preston

Generalist programmer supporting gameplay systems, tools, and technical development.

32
Xuechi li
Senior Generalist Programmer
2025
London, UK
Hard Surface Authority

Xuechi li

A gameplay programmer specialising in AI and gameplay tooling. I like to find my mark through obstacles when it comes to technical problems in game development.

33
Gabe Rodrigues
Web Developer
2025
Brazil
WebFlow Wizard

Gabe Rodrigues

Web developer building responsive, interactive websites using modern tools and workflows.

34
Lukasz Wisniewski
MD - CompWiz
2021
Devon, UK
Tech Wizard

Lukasz Wisniewski

Technical support specialist managing infrastructure, systems, and production reliability.

35
Ankita Dutta Mou
Junior Environment Artist
2025
Warsaw, Poland
Atmosphere Crafter

Ankita Dutta Mou

Junior environment artist supporting the creation of high-quality, production-ready game environments.

36
John DellaRosa
Technical Animator
2026
São Paulo, Brazil

John DellaRosa

Technical Animator responsible for all things rigging in both in and outside engine.

37
Nick Pattas
VFX

Nick Pattas

VFX

38
Ronan Lefevre
Technical Art Support
2026

Ronan Lefevre

Technical Art Support

39
James Smith
Senior Hard Surface Artist
2023
United Kingdom
Mr 007

James Smith

James is an exceptional Hard Surface Artist at Vertpaint, combining technical precision with artistic flair. With deep expertise in high- and low-poly modeling, UV mapping, and PBR texturing, he consistently delivers stunning, production-ready assets.

40
Chico Spans
Senior Vegetation Artist
2025
United Kingdom
Vegetable Lover

Chico Spans

Chico brings a lifelong passion for creativity to everything he touches. At Vertpaint, he stands out as a versatile 3D artist with a sharp eye for detail and a deep love for visual storytelling. Whether he’s building assets, shaping environments, or fine-tuning visual polish, Chico consistently delivers work that elevates our projects and turns heads.

41
Dave Chin
Experienced Talent Acquisition Specialist
2026
United Kingdom

Dave Chin

Experienced Talent Acquisition Specialist